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Polygamer podcast

Ken Gagne of Gamebits

Polygamer is a biweekly audio podcast that encourages and celebrates equality and diversity in gaming by interviewing voices pushing for change. By speaking with traditionally marginalized voices, Polygamer provides a platform to discuss problems and seek perspective on matters of sexism, racism, ableism, ageism, and more, within our industry, our community, and our games. Polygamer publishes on iTunes, Stitcher, Google Play Music, and TuneIn the second and fourth Wednesday of every month.

This podcast was inspired by a PAX East 2014 panel, "Sex, Sexy & Sexism: Fixing Gender Inequality in Gaming", featuring Ken Gagne, Susan Arendt, Brianna Wu, Tifa Robles, and Duane de Four. That panel was in turn inspired by Anita Sarkeesian's Kickstarter for Tropes vs. Women in Video Games.

About the Host

Ken Gagne is Polygamer's straight, white, cisgendered, male host. Over the course of these interviews, he hopes to diminish his ignorance of other people's experiences and gain a better understanding of what it means to be a gamer in the 21st century.

Ken has been a gamer since the Atari 2600 and Apple II. He was the community manager (sysop) of the Video Gaming Central Forum on CompuServe (1994–2004) and of the Gamebits forum on Syndicomm Online (2001–2006). He has been a member of the press since 1997 as a reporter, editor, and freelancer, having been published in such outlets as Computerworld, PCWorld, ITworld, and TechHive. He has spoken at conferences in Boston, Denver, and Kansas City on such subjects as podcasting, retrocomputing, crowdfunding, and WordPress.

Ken brings years of podcasting experience to Polygamer, having been the producer of the Computerworld Editor's Note, founder and host of MS Challenge Talk, and founder and co-host of Open Apple. He is also currently the host of IndieSider and publisher of The Pubcast, and a recurring guest of the Retro Computing Roundtable.

Credits

Interviews are recorded with a Logitech USB H530 headset, Skype, and Audio Hijack Pro; edited with Audacity, Levelator, and iTunes; published with WordPress and Blubrry; and hosted with DreamHost.

This site was designed by Moira Racich based on the Blox theme. Racich further adapted the logo by whiteseobox into the MP3's album artwork.

The website's content is created and maintained using such software as BBEdit, MarsEdit, GraphicConverter, Transmit, and Chrome.

My thanks to Andy Molloy, Lorien Green, Aleen Simms, Nicole Tompkins-Hughes, T.J. Awrey, Michele DeFilippo, and Lon Seidman for their support.

Disclaimers

Ken Gagne is active on Kickstarter and Patreon; his profiles and the projects and artists I've backed are public. Any potential conflicts of interest will be cited in the associated blog post and/or podcast.

Polygamer is an independent publication that is not affiliated with Polygamer.com, Less Than or Equal, Juiced.GS, Open Apple, the Retro Computing Roundtable, the Polygamerous podcast, my employers, or any other organization. The views and opinions expressed on this show are solely those of the hosts and guests and do not necessarily reflect those of their colleagues or employers.


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Polygamer podcast
Oct 11, 2017 Ken Gagne
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Susan Arendt is the editor-in-chief of Genii Online , a website that covers magic and deception for magicians and anyone interested in the art and craft of magic. While Genii has existed as a print magazine since 1936, Genii Online's September 2017 launch marked the publication's online debut. It also marked a shift for Susan: after many successful years helming gaming publications such as GamesRadar+ , Joystiq , and The Escapist , Susan is bringing her digital media experience and expertise to...
Topics: cardistry, Continue, deception, Genii, Genii Online, Magic, magicians, podcast, Susan Arendt, Take...
Source: https://www.polygamer.net/2017/10/11/pg71-susan-arendt/
Polygamer podcast
Apr 12, 2017 Ken Gagne
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This week's Polygamer podcast is the audio from the PAX East panel " +1 to Journalism: Becoming a Better Writer ", held on Sunday, March 12, 2017, 4:00–5:00 PM in Bobcat Theatre. What do you need to know to make it as a games journalist? What pitches do editors love to get, and what tropes have been done to death? Whether you’re helping consumers make informed purchasing decisions, unearthing the history of a franchise, or critiquing video games as art, you have to convey a lot of...
Topics: +1 to Journalism, Alexander Sliwinski, editing, editors, Jonathan Holmes, journalism, PAX, PAX...
Source: https://www.polygamer.net/2017/04/12/pg63-paxjourno2017/
Polygamer podcast
Jun 8, 2016 Ken Gagne
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Every year, PAX East , the biggest video game convention on the East Coast, hosts a panel about breaking into games journalism. Editors from multiple outlets have advised aspiring writers how to pitch a feature story or self-publish — but rarely have they said what happens next. Once you've established a reputation as a talented and reliable writer, what's it like to actually make a career of games journalism? To explore this question, I assembled and moderated the PAX East 2016 panel "...
Topics: Alexa Ray Corriea, Bobcat, Destructoid, Gameranx, GameSpot, GamesRadar, Holly Green, journalism,...
Source: https://www.polygamer.net/2016/06/08/pg45-paxjourno/
Polygamer podcast
Dec 9, 2015 Ken Gagne
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Take This is a non-profit charity that promotes awareness and education of mental health issues through outreach to gamers. Its "AFK Rooms" have become a staple of PAX East, West, South, and Australia, and its holiday stream gives gamers a community to help them through a challenging time of year. Soon, the organization will offer a scholarship to help those gamers who need financial assistance toward mental health counseling. It's been a year since Take This co-founders Susan Arendt...
Topics: AFK Room, anxiety, charity, depression, documentary, fundraiser, Life Is Strange, Mark Kline,...
Source: https://www.polygamer.net/2015/12/09/pg35-susan-arendt/
Polygamer podcast
Oct 8, 2014 Ken Gagne
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Take This is a non-profit charity founded in 2012 in response to the tragic suicide of a gaming journalist. The organization promotes awareness and education of mental health issues through outreach to gamers both online, through a variety of Twitter campaigns and initiatives, and offline, by hosting "AFK Rooms" at events such as PAX. In this interview, Ken Gagne speaks with Take This co-founders Susan Arendt and Russ Pitts about the organization's founding, the social stigma of...
Topics: AFK Room, charity, depression, Mark Kline, mental health, non-profit, PAX, PAX East, Russ Pitts,...
Source: https://www.polygamer.net/2014/10/08/pg07-take-this/
Polygamer podcast
Sep 24, 2014 Ken Gagne
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At PAX East 2014, I moderated a panel titled " Sex, Sexy & Sexism: Fixing Gender Inequality in Gaming " in which three women and two men discussed the problems and solutions facing the industry. Four months later at PAX Prime, those same three women reunited for another panel: "The F Word", that being "feminism". In this panel, they share their experiences in the industry, giving us some perspective on problems that may not be obvious to those who have not...
Topics: Alexa Ray Corriea, Andrea Rene, Brianna Wu, BrokenCRT, F Word, feminism, panel, PAX, PAX Prime,...
Source: https://www.polygamer.net/2014/09/24/pg06-f-word-pax-prime/